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Image for Modern Arms Guide (Spycraft)

Modern Arms Guide (Spycraft)

By: N/A

Price: $7.99

Publisher: Alderac Entertainment Group (AEG): 2002

Edition: AEG 1802

Wayne's Books ID: GMPB93aeg1802


Good+ condition. Glossy cover. Small ding on lower right edge. ~ Hundreds of modern weapons options for the d20 system. ~ 144 pages View more info

Image for Dragon Magazine, Issue 245

Dragon Magazine, Issue 245

By: N/A

Price: $6.99

Publisher: TSR: 3/1998

Wayne's Books ID: GMMG01drm245


Crisp, glossy cover. Nice. ~ Out of Character - Musical Roleplaying. The Heart of the Forge - The Dwarven Smithy. Mindstalkers - Secrets of the Dwarven Illithid-Hunters. Little Rascals. Wyrms of the North - Lhammaruntosz. Rogues Gallery - The Heroes of the Trial of Cyric the Mad. Bazaar of the Bizarre - Dwarven Relics. Ecology of the Steeder. Best Behavior - Secrets of Dwarven Etiquette. ~ 112 pages View more info

Image for Path of Deception (Earthdawn)

Path of Deception (Earthdawn)

By: N/A

Price: $7.99

Publisher: Living Room Games: 2000

Edition: LRGED-100

Wayne's Books ID: GMPB01lrg0100


Crisp, glossy cover. Nice. ~ When their new leader becomes lost in the ruins of Parlainth, a band of adventurers is assembled to discover what happened to the missing Head of the company. From the streets of Haven, to the Horror-infested sewers of Parlainth proper, the path of that investigation is one fraught with peril, where the truth is as rare a commodity as a place of sanctuary. ~ 116 pages View more info

Image for Chivalry & Sorcery Light - Starter Pack

Chivalry & Sorcery Light - Starter Pack

By: N/A

Price: $39.99

Publisher: Brittannia Game Designs: 1999

Edition: BGD 6100

Wayne's Books ID: GMST02bgd6100


Set includes C&S Light, Dragon Reaches of Marakush, and C&S Light GM's Screen. Crisp, glossy, little wear. View more info

Image for The Book of Worlds (Mage: The Ascension)

The Book of Worlds (Mage: The Ascension)

By: N/A

Price: $17.99

Publisher: White Wolf: 1996

Edition: WW 4007

Wayne's Books ID: GMPB01ww4007


Crisp, glossy cover. Very nice. ~ Sourcebook for Umbral travelers, detailing rough cosmologies, sample Realms and mystick places. ~ 197 pages View more info

Image for Rifter #17: Your Guide to the Megaverse (Rifts)

Rifter #17: Your Guide to the Megaverse (Rifts)

By: N/A

Price: $5.99

Publisher: Palladium: 2003

Edition: PAL 117

Wayne's Books ID: GMPB01pal117


Crisp, glossy cover. Gorgeous. ~ Heroes Unlimited. BTS Setting & Villains. Dweomer Mage & Magic. Rifts short story. Palladium Fantasy. ~ 96 pages View more info

Image for Ghouls (Vampire The Requiem - World Of Darkness)

Ghouls (Vampire The Requiem - World Of Darkness)

By: N/A

Price: $17.99

Publisher: White Wolf: 2005

Edition: WW 25110

Wayne's Books ID: GMHB01ww25110


Crisp, glossy cover. Very nice. ~ 144 pages View more info

Image for Pixaud's Practical Grimoire (TORG)

Pixaud's Practical Grimoire (TORG)

By: N/A

Price: $8.99

Publisher: West End Games: 1991

Edition: WEG 20559

Wayne's Books ID: GMPB02weg20559


Crisp, glossy cover. Nice. ~ Spells and spell design to supplement the realm of Aysle. ~ 96 pages View more info

Image for Rifter #24: Your Guide to the Megaverse (Rifts)

Rifter #24: Your Guide to the Megaverse (Rifts)

By: N/A

Price: $12.89

Publisher: Palladium: 2003

Edition: PAL 124

Wayne's Books ID: GMPB01pal124


Crisp, glossy cover. Nice. ~ Q&A Yin-Sloth Jungles (Palladium Fantasy). Mutant Dinosaurs (After the Bomb). Juicers (Rifts). ~ 96 pages View more info

Image for Rifter #21: Your Guide to the Megaverse (Rifts)

Rifter #21: Your Guide to the Megaverse (Rifts)

By: N/A

Price: $13.99

Publisher: Palladium: 2002

Edition: PAL 121

Wayne's Books ID: GMPB01pal121


Crisp, glossy cover. Nice. ~ Giant 40-page adventure for PFRPG. Heroes Unlimited - Motherframe (psionic augmentation). PPE Channeling for all Palladium game settings. Strange and unusual familiars (Rifts Earth). ~ 112 pages View more info

Image for Rifter #20: Your Guide to the Megaverse (Rifts)

Rifter #20: Your Guide to the Megaverse (Rifts)

By: N/A

Price: $13.99

Publisher: Palladium: 2002

Edition: PAL 120

Wayne's Books ID: GMPB01pal120


Crisp, glossy cover. Nice. ~ Nightbane themed Morphus types and a ton of characteristic tables. Beyond the Supernatural: Last Street adventure. Shadow Beasts, Shadow Magic and the Shadow Realm. Rifts Adventure centered around pre-Rifts technology. ~ 112 pages View more info

Image for Rifter #19: Your Guide to the Megaverse (Rifts)

Rifter #19: Your Guide to the Megaverse (Rifts)

By: N/A

Price: $13.99

Publisher: Palladium: 2002

Edition: PAL 119

Wayne's Books ID: GMPB01pal119


Crisp, glossy cover. Nice. ~ Wand Magic and riding winged animals. 18 new spells from Ophid's Grasslands. New mental and physical skills for use anywhere in the Megaverse. Demon Hunter & Dark Rider O.C.C.s for Nightbane and other RPGs. Fort Folsom setting, characters and adventure ideas. ~ 112 pages View more info

Image for Savant and Sorcerer (Exalted)

Savant and Sorcerer (Exalted)

By: N/A

Price: $14.99

Publisher: White Wolf: 2004

Edition: WW 8805

Wayne's Books ID: GMPB01ww8805


Crisp, glossy cover. Gorgeous. ~ 160 pages View more info

Image for Cult of the Illuminated (Exalted)

Cult of the Illuminated (Exalted)

By: N/A

Price: $12.99

Publisher: White Wolf: 2005

Edition: WW 8829

Wayne's Books ID: GMPB01ww8829


Crisp, glossy cover. Gorgeous. ~ 160 pages View more info

Image for Dungeon Magazine, Issue 52

Dungeon Magazine, Issue 52

By: N/A

Price: $5.99

Publisher: TSR: 1995

Wayne's Books ID: GMMG93dum52


Good+ condition. Glossy cover. Little wear. ~ (Mar/Apr 1995) SPIRITS OF THE TEMPEST [AD&D adventure, 4-7 characters of levels 9-10]; PAKKILILIRR [AD&D SideTrek adventure, 4+ characters of levels 1-3]; WELCOME TO THE KRYPTHOME [AD&D FORGOTTEN REALMS adventure, 3-5 characters of levels 1-3]; HURLY-BURLY BROTHERS, THE [AD&D adventure, 4-6 characters of levels 3-5]; MY LADY'S MIRROR [AD&D adventure, 4-8 characters of levels 6-8]. ~ 76 pages View more info

Image for Forbidden Lore: Technology (Fading Suns)

Forbidden Lore: Technology (Fading Suns)

By: N/A

Price: $7.99

Publisher: Holistic Design, Inc.: 1996

Edition: FS 225

Wayne's Books ID: GMPB03hol225


Average wear. A Play copy. ~ Starships, artillery, vehicles. Church Law, Known Worlds economics, think machines, golems, cybernetics, psychic tech, Vau Tech and alien artifacts. ~ 118 pages View more info

Image for The Cannon Companion: A Shadowrun Sourcebook

The Cannon Companion: A Shadowrun Sourcebook

By: N/A

Price: $6.99

Publisher: FASA Corporation: 2000

Edition: FASA 7908

Wayne's Books ID: GMPB02fasa7908


Glossy cover, light general wear. ~ Over 150 new weapons for the Shadowrun RPG. New accessories, gear, armor & explosives. Advanced rules for the martial arts, firearm design and modification, simsense, and underwater combat. ~ 112 pages View more info

Image for Dragon Magazine, Issue 151

Dragon Magazine, Issue 151

By: N/A

Price: $5.99

Publisher: TSR: 11/1989

Wayne's Books ID: GMMG01drm151


Crisp, glossy cover. Gorgeous. ~ Oriental adventures (5 articles, including Ecology of the Kappa & Yuan-ti). Close combat (Top Secret). ~ 104 pages View more info

Image for Dragon Magazine, Issue 191

Dragon Magazine, Issue 191

By: N/A

Price: $5.99

Publisher: TSR: 3/1993

Wayne's Books ID: GMMG02drm191


Crisp, glossy cover. Little wear. ~ Horses Are People, Too; Psionicist kits, from gypsies to the thought police; Rillifane (elven deity); New lore and legends from West Africa for AD&D; Known World Grimoire (Mystara); Role-playing notes for specialist mages; PCs and intelligent weapons; Campaign Journal: Risen from the Ashes (World of Greyhawk); Dragon's Bestiary (asrai and the faerie phiz); Unearthed Mundana. ~ 120 pages View more info

Image for Dragon Magazine, Issue 127

Dragon Magazine, Issue 127

By: N/A

Price: $2.49

Publisher: TSR: 11/1987

Wayne's Books ID: GMMG93drm127


Good+/VG- condition. Glossy cover, moderate wear. ~ The Fighter's World (8 articles, including Battlesystem and Oriental Adventures); Ecology of the Yeti; One Thing after another (Marvel Super Heroes); Computerized AD&D Games From SSI. ~ 104 pages View more info

Image for Champions Presents: Three Adventures for Champions

Champions Presents: Three Adventures for Champions

By: N/A

Price: $13.99

Publisher: Hero Games / ICE: 1991

Edition: HER 418

Wayne's Books ID: GMPB02her418


Crisp, glossy cover. Nice. ~ 128 pages View more info

Image for Dungeon Magazine, Issue 61

Dungeon Magazine, Issue 61

By: N/A

Price: $5.99

Publisher: TSR: 1996

Wayne's Books ID: GMMG93dum61


Good+/VG- condition. Crisp, glossy cover. Light general wear. ~ Sept/Oct 1996. Jigsaw (AD&D, levels 4-6). Storm Season (AD&D, levels 7-12). To Save a Forest (AD&D, levels 5-7). Night Swarm (AD&D, levels 5-7). Dungeon Adventures Index - Issues 49-60. ~ 76 pages View more info

Image for Gamer's Handbook of the Marvel Universe -- 1991 Character Updates (Marvel Super Heroes Accessory MU7)

Gamer's Handbook of the Marvel Universe -- 1991 Character Updates (Marvel Super Heroes Accessory MU7)

By: N/A

Price: $49.99

Publisher: TSR: 1991

Edition: TSR 6903

Wayne's Books ID: GMST93tsr6903


Good+/VG- condition. Cover folder has moderate edge wear. Sheets still bound together. ~ The Gamer's Handbook of the MARVEL UNIVERSE covers updates on familiar characters who have changed and new characters who appeared in 1991. View more info

Image for Earthdawn Companion

Earthdawn Companion

By: N/A

Price: $7.99

Publisher: FASA Corporation: 1994

Edition: FASA 6200

Wayne's Books ID: GMPB02fasa6200


Glossy cover, little wear. ~ Rules for advancing characters far beyond the limits set in the Earthdawn rulebook. Expands the existing Disciplines to Fifteenth Circle; offering new talents and spells; and providing rules for expanding characters' use of thread magic. The Companion also supplies rules for playing questors and Lightbearers, rules for ship combat, and guidelines for creating new Disciplines and creatures. ~ 168 pages View more info

Image for Metropolis Sourcebook (The DC Universe Roleplaying Game)

Metropolis Sourcebook (The DC Universe Roleplaying Game)

By: N/A

Price: $25.99

Publisher: West End Games: 2000

Edition: WEG 52004

Wayne's Books ID: GMPB05weg52004


Crisp, glossy cover. SIGNED by Nikola Vrtis on title page. Gorgeous. ~ Information on the major locations and organizations in the city, the people who populate its streets, the villains who show up there, new and optional rules for the game, advanced equipment creation rules with powered armor descriptions, guidelines for creating your own super-hero city, and an adventure featuring two of Superman’s most notorious foes. ~ 96 pages View more info

Image for Dragon Magazine, Issue 149

Dragon Magazine, Issue 149

By: N/A

Price: $3.99

Publisher: TSR: 9/1989

Wayne's Books ID: GMMG01drm149


Crisp, glossy cover. Gorgeous. ~ Magic for 1st level characters; Dragon's Bestiary (Horses); Sage Advice for 3rd edition Gamma World. Star Frontiers navies. ~ 104 pages View more info

Image for Dragon Magazine, Issue 127

Dragon Magazine, Issue 127

By: N/A

Price: $3.99

Publisher: TSR: 11/1987

Wayne's Books ID: GMMG02drm127


Crisp, glossy cover. Nice. ~ The Fighter's World (8 articles, including Battlesystem and Oriental Adventures); Ecology of the Yeti; One Thing after another (Marvel Super Heroes); Computerized AD&D Games From SSI. ~ 104 pages View more info

Image for Dragon Magazine, Issue 120

Dragon Magazine, Issue 120

By: N/A

Price: $3.99

Publisher: TSR: 4/1987

Wayne's Books ID: GMMG02drm120


Crisp, glossy cover. Nice. ~ Ecology of the Gas Spore; Real life scorpions; Charlatan NPC class; Bazaar of the Bizarre (3 rings of command); zero-level druid spells; Planar forks for Plane Shift spells; Spies in space (Top Secret); Ground and air military vehicles (Star Frontiers); Social class (Gamma World); Machine Man, Brain, Slick, Hassle, Swift, and The Ancient Wrecker (Marvel Super Heroes). ~ 104 pages View more info

Image for Dragon Magazine, Issue 218

Dragon Magazine, Issue 218

By: N/A

Price: $9.99

Publisher: TSR: 6/1995

Wayne's Books ID: GMMG91drm218


Still in polybag mailer. ~ Tarazin the Gray - After a few thousand years, this dragon has learned a few tricks; Dragon Intrigues; Dragon Dweomers; Multiple plots; checklist for the first BLOOD WARS Expansion, and a sample deck; Magic Resistance, Step by Step; The Nature of Evil; Ecology of the Bird Maiden. ~ 120 pages View more info

Image for Dragon Magazine, Issue 212

Dragon Magazine, Issue 212

By: N/A

Price: $6.99

Publisher: TSR: 12/1994

Wayne's Books ID: GMMG01drm212


Crisp, glossy cover. Very nice. ~ Make your adventures more like fantasy stories; Get more than one use out of that module or adventure; Consider the Consequences; Tricks of the Trade; Mental powers to your Masque of the Red Death (Ravenloft); From the Forge. ~ 120 pages View more info

Image for Dragon Magazine, Issue 228

Dragon Magazine, Issue 228

By: N/A

Price: $5.99

Publisher: TSR: 4/1996

Wayne's Books ID: GMMG93drm228


Still in polybag. Good+ condition. Some wear on back cover. ~ Real Jungles; Ten really embarrassing ways to die; The humble woolen blanket can save your PC's life; The Athalantan Campaign; The Dragon's Worstiary - Golems; PC's family ties; Rogue's Gallery - Gangsters of the Underdark; Dungeon Mastery - The DM's Quick Random Campaign Generator; Can serious games be fun; Greater Familiars of Faerûn; ~ 120 pages View more info

Image for Way of Kolinahr: The Vulcans (Star Trek Next Generation RPG)

Way of Kolinahr: The Vulcans (Star Trek Next Generation RPG)

By: N/A

Price: $14.99

Publisher: Last Unicorn Games: 1999

Edition: LUG 25103

Wayne's Books ID: GMPB02lug25103


Crisp, glossy cover. Nice. ~ Detailed information on Vulcan history, society and culture, providing the most comprehensive look to date at this fascinating world and its people. Play a Vulcan Ambassador or a Vulcan Master of the Jamok Sect of logic. Debate the finer points of multi-phasic particles at the Vulcan Science Institute. Wrestle a sehlat in the hills of Rammat. Learn to use the lirpa and ahn-woon at the Vulcan Institute of Defensive Arts. The splendors of the ... View more info

Image for Cyclopedia Talislanta, Vol. 2: The Seven Kingdoms

Cyclopedia Talislanta, Vol. 2: The Seven Kingdoms

By: N/A

Price: $5.99

Publisher: Bard Games: 1989

Edition: BARD 2402

Wayne's Books ID: GMPB02bard2402


Crisp, glossy cover. Nice. ~ The Seven Kingdoms is a crossroads for travel from eastern and western Talislanta, since roads are surer and safer than the sea. Merchants wishing to cross the continent by land must either use the Seven Roads (and pay the tolls and tariffs), or risk a dangerous journey across Drag or the cold northlands. ~ 72 pages View more info

Image for Byzantium Secundus (Fading Suns)

Byzantium Secundus (Fading Suns)

By: N/A

Price: $14.99

Publisher: Holistic Design: 1997

Edition: FS 275

Wayne's Books ID: GMPB81fs275


Crisp, glossy cover. Nice. ~ The setting book details the center of the Known Worlds, the capital and seat of the Empire. There is no more important or intrigue-laden world, for here the fates of millions are determined and the destiny of humanity is in the hands of the royal ambassadors, Church priests, merchant princes, alien envoys and underground conspiracy groups - all vying for the Emperor's attention and favor. Includes new character roles for the Imperial Eye - ... View more info

Image for Heroic Fantasy Rulebook: A Play-By-Mail Game of Dungeon Exploration and Adventure

Heroic Fantasy Rulebook: A Play-By-Mail Game of Dungeon Exploration and Adventure

By: N/A

Price: $4.99

Publisher: Flying Buffalo: 1982

Edition: FB 9205

Wayne's Books ID: GMSP11fb9205


Crisp, very nice. ~ Your hand-picked crew of warriors and wizards explores a multi-level labyrinth strewn with glittering treasure that's guarded by hordes of slavering monsters — and other adventurers! ~ Heroic Fantasy is a game where you buy a party of characters (human, dwarves, elves, fairies, or even trolls and giants) and attempt to explore a maze of rooms where monsters lurk and treasures lure. ~ 12 pages View more info

Image for MasterBook Companion (D6/Masterbook)

MasterBook Companion (D6/Masterbook)

By: N/A

Price: $6.99

Publisher: West End Games: 1996

Edition: WEG 51003

Wayne's Books ID: GMPB93weg51003


Good+ condition. Glossy cover, little wear. ~ MasterBook Companion gives you all the "extras" you want and need for your roleplaying game universe. Spells; equipment; new skills and background options; vehicle combat rules; tips on world creation and cross-genre roleplaying; an index to MasterBook; and a MasterBook/D6 conversion! ~ 128 pages View more info

Image for The Book of Worlds (Mage - the Ascension)

The Book of Worlds (Mage - the Ascension)

By: N/A

Price: $14.99

Publisher: White Wolf: 1996

Edition: WW 4007

Wayne's Books ID: GMPB02ww4007


Crisp, glossy cover. Nice. ~ Sourcebook for Umbral travelers, detailing rough cosmologies, sample Realms and mystick places. ~ 197 pages View more info

Image for Investigator's Companion for the 1920s: Volume 1 - Equipment & Resources (Call of Cthulhu)

Investigator's Companion for the 1920s: Volume 1 - Equipment & Resources (Call of Cthulhu)

By: N/A

Price: $18.99

Publisher: Chaosium: 1993

Edition: CHAO 2343

Wayne's Books ID: GMPB01cha2343


Crisp, glossy cover. Gorgeous. ~ Too often, Call of Cthulhu investigators find themselves not only baffled by the mysteries of the Mythos, but baffled as well by day-to-day life in America during the Roaring Twenties. Discover the types of research facilities that are available, learn new skills, and purchase a variety of types of equipment including an extensive list of firearms common to the era. Consult with experts on a variety of esoteric and occult topics. ~ 64 p... View more info

Image for Fragments of Fear: The Second Cthulhu Companion (Call of Cthulhu RPG)

Fragments of Fear: The Second Cthulhu Companion (Call of Cthulhu RPG)

By: N/A

Price: $44.99

Publisher: Chaosium: 1985

Edition: CHAO 2310

Wayne's Books ID: GMSP02cha2310


Crisp, glossy cover. Fold-out mythos creature size chart still attached in the centerfold. ~ Call of Cthulhu Questions, Ritual Curses, Mythos Comparative Sizes, On the Ubiquity of Cthulhu, A Cthulhu Grimoire, Lions and tigers and Bears, etc., The Underground Menace, New Mythos Deities, Races, and Monsters Valley of the Four Shrines. Also contains a fold-out Size Comparisons chart. ~ 48 pages View more info

Image for Dragon Magazine, Issue 237

Dragon Magazine, Issue 237

By: N/A

Price: $2.99

Publisher: TSR: 7/1997

Wayne's Books ID: GMMG02drm237


Crisp, glossy cover, little wear. ~ Four new wilderness kits for every class, including new wizard and priest spells; Man's Best Friend; Big wheels for the heroes of Athas (Dark Sun); Wyrms of the North - Eldenser; A simple skills system for the Saga rules; Poisonous reptiles from the jungles of the real world, plus more poison types for your own new monsters; Lupins of the Mystara setting; Answers to the AD&D Triviathlon contest; Archer magic items. ~ 120 pages View more info

Image for Dragon Magazine, Issue 235

Dragon Magazine, Issue 235

By: N/A

Price: $3.99

Publisher: TSR: 11/1996

Wayne's Books ID: GMMG02drm235


Crisp, glossy cover. Nice. ~ Skills and Powers - Planar Heroes; The Shipmage The Dragon's Bestiary - Monsters of the Lower Deep; Arcane Lore - Sea Spells; The Ecology of the Troglodyte; Relics (fiction by Jeff Grubb); Arcane Lore - Spells of the Scaled; Physical DMing. ~ 120 pages View more info

Image for In Your Face Again (Feng Shui)

In Your Face Again (Feng Shui)

By: N/A

Price: $10.99

Publisher: Atlas Games: 2001

Edition: AG 4006

Wayne's Books ID: GMPB01ag4006


Crisp, glossy cover. Nice. ~ 126 pages View more info

Image for Invading Clans: A Battletech Sourcebook - PLAY COPY

Invading Clans: A Battletech Sourcebook - PLAY COPY

By: N/A

Price: $24.99

Publisher: FASA Corporation: 1994

Edition: FASA 1645

Wayne's Books ID: GMPB13fasa1645


Cover wear. No writing. A Play copy. ~ The history, culture, and military capabilities of Clans Smoke Jaguar, Nova Cat, Ghost Bear, Steel Viper, and Diamond Shark. Also included is an overview of occupied worlds, deadly new BattleMechs, and eight full-color pages featuring renderings of Clan uniforms and ceremonies. ~ 158 pages View more info

Image for Codex: Dark Angels (Warhammer 40,000)

Codex: Dark Angels (Warhammer 40,000)

By: N/A

Price: $6.99

Publisher: Games Workshop: 1999

Wayne's Books ID: GMSP92gwCDA


Crisp, glossy cover. Nice. ~ Army list; color miniature pages; special characters; new scenario. ~ 24 pages View more info

Image for Ultimate Alien Anthology (Star Wars D20 Roleplaying Game)

Ultimate Alien Anthology (Star Wars D20 Roleplaying Game)

By: N/A

Price: $36.99

Publisher: Wizards of the Coast: 2003

Edition: WTC 17751

Wayne's Books ID: GMHB22wtc17751


Crisp, glossy cover. Nice. ~ Descriptions of 180 alien species, including those from Episode II: Attack of the Clones. New prestige classes, including the Aerobat, the Changeling, and the Findsman. Species-specific gear and weapons, including Nagai electromesh armor, the Cerean meditation crystal, and the Kerestian darkstick. ~ 224 pages View more info

Image for Hardwear / Softwear: Take a Walk on the Cyber Side (Shatterzone)

Hardwear / Softwear: Take a Walk on the Cyber Side (Shatterzone)

By: N/A

Price: $9.99

Publisher: West End Games: 1995

Edition: WEG 21014

Wayne's Books ID: GMPB02weg21014


Glossy cover, little wear. ~ Hardwear/Softwear is a resource for both the gamemaster and the player to use. It contains robots, cyberware, bioware, skillsofts, and information about the various networks in the Shatterzone universe. ~ 128 pages View more info

Image for Van Richten's Guide to Shadow Fey (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Ravenloft Setting)

Van Richten's Guide to Shadow Fey (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Ravenloft Setting)

By: N/A

Price: $33.99

Publisher: White Wolf: 2004

Edition: WW 15012

Wayne's Books ID: GMPB11ww15012


Crisp, glossy cover. Gorgeous. ~ Continuing the tradition of the Van Richten's Guides, this volume reveals these elusive creatures in all their sinister beauty. Discover the history and customs, unlock the magic and mystery, of the shadow fey. Those who dare to pursue these beings may discover the strengths and weaknesses of those they hunt. A section for DMs gives guidelines for creating new shadow fey and ideas for using them in Ravenloft campaigns. ~ 128 pages View more info

Image for Star Trek Deep Space Nine: Roleplaying Game

Star Trek Deep Space Nine: Roleplaying Game

By: N/A

Price: $29.99

Publisher: Last Unicorn Games: 1999

Edition: LUG 35000

Wayne's Books ID: GMHB02lug35000


Glossy cover, little wear. Unmarked inside. ~ In the Federation core worlds, life is almost Utopian... but on the frontier, it's balanced on a knife's edge! See if you can survive the adventures of Star Trek: Deep Space Nine, where empires clash, smugglers flourish and intrigue runs thicker than blood on a Klingon's blade. ~ 294 pages View more info

Image for Desert Plots: Amazon Mutual #2

Desert Plots: Amazon Mutual #2

By: N/A

Price: $44.99

Publisher: Dragon Tree Press: 1983

Edition: DTP 82-003

Wayne's Books ID: GMSP02dtp2003


Crisp, little wear. ~ A desert mystery campaign plot with two complete dungeons, 5 plot outlines, 13 new monsters, 18 new magic items, and 18 new traps & tricks. AD&D modules & generic plots linking The Efreet Secret Weapon, Adventurer's Life Assurance, The Great Art of Master Ovid & His Good Demons, The Orcan Liberation Front, The Sexual Mores of the Efreeti Queen, and Belworth George - The Paladin of St. Fallwell. ~ 33 pages ~ nonTSRdnd View more info

Image for Firestorm: Stormfront (Cyberpunk: The Fourth Corporate War, Book One)

Firestorm: Stormfront (Cyberpunk: The Fourth Corporate War, Book One)

By: N/A

Price: $12.99

Publisher: R. Talsorian Games: 1997

Edition: CP 3481

Wayne's Books ID: GMPB02rtg3481


Glossy cover, little wear. ~ You're right in the middle - caught in the crossfire as corporate giants Militech and Arasaka help thier clients wage a war under the waves and then take the battle directly to each other. ~ 144 pages View more info